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Choose your race:
All races start with:
50 Citizens, 10 Miners, 5 Carpenters, 10 Skill Points,
15000 Gold, 5000 Food, 200 Lumber, 100 Iron, 100 Stone and 20 Hex
Undead

Undead come from an ancient evil magic that has cursed the kingdoms of ArchBattle for centuries.
Ability: After a battle with any race other than undead the evil magic that goes with them will animate up to 10% of the enemy killed in battle.
Restrictions: 10% Decrease in population growth.

Humans

ArchBattles Human populations are versatile and can adapt to any situation.
Ability: None
Restrictions: None

Trolls

Trolls tough hides and unnatural ability to rapidly heal make them a dreaded enemy in combat.
Ability: Forces disabled or killed in combat reduced by 10%.
Retrictions: 10% Decrease in population growth.

Elves

Elves are masters of the forest.
Ability: 10% Increase in Lumber production.
Restrictions: 10% Decrease in Stone production.

Orcs

Orcs overall toughness and strength make them formidable opponents on the battlefield.
Ability: An increase of 10% in army offensive and defensive totals.
Restrictions: 10% Decrease in mining production.

Dwarves

Dwarves can turn a mountain into a pile of stone.
Ability: 10% Increase in Stone production.
Restrictions: 10% Decrease in Lumber production.

Race:
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